BasicGame
    SpriteSet

        floor > Immovable img=newset/floor6 hidden=True
        human >
            annoyed > RandomNPC speed=0.25 img=newset/cursedman cons=2
            citizen >
                quiet > RandomNPC speed=0.25 img=newset/man2 cons=1
                avatar > ShootAvatar stype=cigarette img=newset/girl1 rotateInPlace=False

        george > Chaser stype=citizen speed=0.25 img=newset/man4 frameRate=8
        cigarette > Flicker limit=5 singleton=True img=newset/cigarette
        wall > Immovable img=oryx/wall6


    TerminationSet
        SpriteCounter stype=avatar  win=False
        SpriteCounter stype=quiet   win=False
        Timeout limit=1000 win=True

    InteractionSet

        quiet george > transformTo stype=annoyed
        avatar george > killSprite scoreChange=-1
        annoyed cigarette > transformTo stype=quiet scoreChange=1
        human wall wall > stepBack


    LevelMapping
        g > floor george
        c > floor quiet
        A > floor avatar
        . > floor