BasicGame no_players=2 key_handler=Pulse
    SpriteSet
        ground > Immovable hidden=True img=oryx/grass autotiling=True
        floor > Immovable hidden=True img=oryx/grass autotiling=True

        bush > Immovable img=oryx/bush2
        egg > Resource img=newset/egg value=1 limit=20
            seen > color=WHITE
            hidden > hidden=True invisible=True color=RED

        avatar >  frameRate=16
            bunny > MovingAvatar img=newset/chicken shrinkfactor=0.7
            kid > ShootAvatar stype=bush rotateInPlace=True img=newset/girl3

        wall > Immovable img=oryx/tree2
        
    InteractionSet
        avatar avatar wall > stepBack
        egg kid > bounceForward
        egg wall > stepBack

        egg bunny > collectResource killResource=True scoreChange=5,0

        bush wall > killSprite

        seen bush > transformTo stype=hidden scoreChange=0,1
        ground bush > killSprite
        hidden ground > transformTo stype=seen

    TerminationSet
        SpriteCounter stype=egg win=True,False
        Timeout limit=1500 win=False,True
    
    LevelMapping
        A > bunny ground floor
        B > kid ground floor
        x > seen ground floor
        w > wall ground floor
        . > ground floor
